common/splash_source.c: Change bmp_load_addr to ulong from u32
The variable bmp_load_addr is used to hold the address in memory of where to put the splash image (as a bmp). For 32/64bit correctness, this needs to be a ulong and not u32 today. Signed-off-by: Tom Rini <trini@konsulko.com>
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@@ -26,7 +26,7 @@ DECLARE_GLOBAL_DATA_PTR;
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#ifdef CONFIG_SPI_FLASH
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static struct spi_flash *sf;
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static int splash_sf_read_raw(u32 bmp_load_addr, int offset, size_t read_size)
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static int splash_sf_read_raw(ulong bmp_load_addr, int offset, size_t read_size)
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{
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if (!sf) {
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sf = spi_flash_probe(CONFIG_SF_DEFAULT_BUS,
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@@ -40,7 +40,7 @@ static int splash_sf_read_raw(u32 bmp_load_addr, int offset, size_t read_size)
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return spi_flash_read(sf, offset, read_size, (void *)(uintptr_t)bmp_load_addr);
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}
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#else
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static int splash_sf_read_raw(u32 bmp_load_addr, int offset, size_t read_size)
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static int splash_sf_read_raw(ulong bmp_load_addr, int offset, size_t read_size)
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{
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debug("%s: sf support not available\n", __func__);
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return -ENOSYS;
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@@ -48,7 +48,7 @@ static int splash_sf_read_raw(u32 bmp_load_addr, int offset, size_t read_size)
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#endif
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#ifdef CONFIG_CMD_NAND
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static int splash_nand_read_raw(u32 bmp_load_addr, int offset, size_t read_size)
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static int splash_nand_read_raw(ulong bmp_load_addr, int offset, size_t read_size)
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{
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struct mtd_info *mtd = get_nand_dev_by_index(nand_curr_device);
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return nand_read_skip_bad(mtd, offset,
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@@ -57,14 +57,14 @@ static int splash_nand_read_raw(u32 bmp_load_addr, int offset, size_t read_size)
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(u_char *)bmp_load_addr);
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}
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#else
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static int splash_nand_read_raw(u32 bmp_load_addr, int offset, size_t read_size)
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static int splash_nand_read_raw(ulong bmp_load_addr, int offset, size_t read_size)
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{
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debug("%s: nand support not available\n", __func__);
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return -ENOSYS;
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}
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#endif
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static int splash_mmc_read_raw(u32 bmp_load_addr, struct splash_location *location,
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static int splash_mmc_read_raw(ulong bmp_load_addr, struct splash_location *location,
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size_t read_size)
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{
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struct disk_partition partition;
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@@ -89,7 +89,7 @@ static int splash_mmc_read_raw(u32 bmp_load_addr, struct splash_location *locati
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}
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static int splash_storage_read_raw(struct splash_location *location,
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u32 bmp_load_addr, size_t read_size)
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ulong bmp_load_addr, size_t read_size)
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{
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u32 offset;
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@@ -111,7 +111,7 @@ static int splash_storage_read_raw(struct splash_location *location,
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return -EINVAL;
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}
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static int splash_load_raw(struct splash_location *location, u32 bmp_load_addr)
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static int splash_load_raw(struct splash_location *location, ulong bmp_load_addr)
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{
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struct bmp_header *bmp_hdr;
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int res;
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@@ -252,7 +252,7 @@ static inline int splash_umount_ubifs(void)
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#define SPLASH_SOURCE_DEFAULT_FILE_NAME "splash.bmp"
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static int splash_load_fs(struct splash_location *location, u32 bmp_load_addr)
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static int splash_load_fs(struct splash_location *location, ulong bmp_load_addr)
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{
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int res = 0;
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loff_t bmp_size;
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@@ -342,7 +342,7 @@ static struct splash_location *select_splash_location(
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}
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#ifdef CONFIG_FIT
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static int splash_load_fit(struct splash_location *location, u32 bmp_load_addr)
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static int splash_load_fit(struct splash_location *location, ulong bmp_load_addr)
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{
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int res;
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int node_offset;
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@@ -439,7 +439,7 @@ int splash_source_load(struct splash_location *locations, uint size)
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struct splash_location *splash_location;
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char *env_splashimage_value;
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char *devpart;
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u32 bmp_load_addr;
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ulong bmp_load_addr;
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env_splashimage_value = env_get("splashimage");
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if (env_splashimage_value == NULL)
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