vidconsole: Avoid kerning against an unrelated character
When the cursor position changes, kerning should not be used for the next character, since it can make the first displayed character shuffle left or right a bit. Clear the kern character when setting the position. Signed-off-by: Simon Glass <sjg@chromium.org>
This commit is contained in:
@@ -490,10 +490,12 @@ static int console_truetype_backspace(struct udevice *dev)
|
||||
|
||||
static int console_truetype_entry_start(struct udevice *dev)
|
||||
{
|
||||
struct vidconsole_priv *vc_priv = dev_get_uclass_priv(dev);
|
||||
struct console_tt_priv *priv = dev_get_priv(dev);
|
||||
|
||||
/* A new input line has start, so clear our history */
|
||||
priv->pos_ptr = 0;
|
||||
vc_priv->last_ch = 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -127,6 +127,9 @@ void vidconsole_set_cursor_pos(struct udevice *dev, int x, int y)
|
||||
priv->xcur_frac = VID_TO_POS(x);
|
||||
priv->xstart_frac = priv->xcur_frac;
|
||||
priv->ycur = y;
|
||||
|
||||
/* make sure not to kern against the previous character */
|
||||
priv->last_ch = 0;
|
||||
vidconsole_entry_start(dev);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user